Annapurna Interactive have shared a new trailer and fresh details for The Lost Wild, a survival horror game set on an island of wrecked scientific bases, where dinosaurs have somehow endured into the modern era – a kind of “jurassic park”, if you will. Announced back in 2022, it’s the work of Great Ape Games, a team of seasoned UK developers with credits at Rare, Hanger 13, The Chinese Room, and Supermassive. The creative director is Gary Napper, who joined in 2025 according to his LinkedIn. Inevitably, the latest press materials focus pretty heavily on Napper’s previous experience working on Creative Assembly’s Alien: Isolation. Like that game, The Lost Wilds challenges you to outwit and evade some dynamic and adaptable enemy AI: you don’t appear to have any weapons, so making use of distractions and the environment is key.
The major thematic break from Isolation, according to Napper, is that the developers want you to avoid killing the dinosaurs because they are fellow beings who are just trying to survive. Not like those awful Aliens, who are just metaphors for sex, capitalism and the Vietnam War.

This post highlights some intriguing insights from the lead designer about respecting the creatures in The Lost Wild. It’s fascinating to see how game design can influence our emotional responses and gameplay strategies. Looking forward to seeing how this approach shapes the player experience!
Absolutely! It’s fascinating how the design philosophy emphasizes empathy towards the creatures, which can really enhance the immersive experience. It’ll be interesting to see how this approach influences player strategies and decision-making throughout the game.