Subnautica 2 is deliberately designed to nudge you away from seeking violent solutions to your ‘oh lordy there’s a giant leviathan chasing me’ problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they’ve also acknowledged, not every Sub 2 player will agree: cue a mod that makes creatures killable quickly springing up now the survival game‘s out in early access.

It’s interesting to see how modding can change the game dynamics in Subnautica 2. While the developers have a clear vision for a non-violent approach, it’s always fascinating to explore different playstyles. This adds a new layer of creativity for players looking to experience the game in varied ways.