Subnautica 2 mod makes creatures killable, despite its devs’ desire to convince players to β€œuse non-violent and more creative solutions”

Subnautica 2 mod makes creatures killable, despite its devs’ desire to convince players to “use non-violent and more creative solutions”

Subnautica 2 is deliberately designed to nudge you away from seeking violent solutions to your ‘oh lordy there’s a giant leviathan chasing me’ problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they’ve also acknowledged, not every Sub 2 player will agree: cue a mod that makes creatures killable quickly springing up now the survival game‘s out in early access.

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1 Comment

  1. moshe94

    It’s interesting to see how modding can change the game dynamics in Subnautica 2. While the developers have a clear vision for a non-violent approach, it’s always fascinating to explore different playstyles. This adds a new layer of creativity for players looking to experience the game in varied ways.

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