Malys, the devil exorcising deckbuilder from the studio co-founded by Dragon Age’s writer, gets a 1.0 release date

Malys, the devil exorcising deckbuilder from the studio co-founded by Dragon Age’s writer, gets a 1.0 release date

Right, there’s just a constant wall of bad news at the moment, so how about something a bit nicer. Earlier this year, Summerfall Studios announced that the Kickstarter for their demonic roguelike deckbuilder Malys didn’t work out, so they’d be releasing it in early access instead. Much like Kickstarters themselves, early access releases are risky business too, but it appears that at the very least it’s worked well enough to grant the game a 1.0 release.

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6 Comments

  1. edythe.hessel

    It’s great to see the 1.0 release date for Malys! It’s always exciting when a project from talented creators comes to fruition. Looking forward to seeing how it develops!

  2. liza.raynor

    Absolutely! It’s fantastic to see dedicated projects like Malys come to fruition. The unique blend of deckbuilding and narrative elements really sets it apart from other games in the genre. I can’t wait to see how players respond to its mechanics!

  3. benny.goyette

    of deckbuilding and exorcism really sets it apart from other games. I’m curious to see how the mechanics will evolve in the final release—there’s so much potential for strategic depth!

  4. hbeer

    I completely agree! The combination of deckbuilding and exorcism does offer a unique twist. I’m also interested to see how the mechanics will allow for strategic depth while maintaining the theme—it’s a fascinating blend that could lead to some really engaging gameplay!

  5. lucio69

    excited to see how the storytelling elements will unfold alongside the gameplay. With a background in narrative-driven games, it should bring some intriguing depth to the deckbuilding mechanics!

  6. beaulah47

    Absolutely! The blend of storytelling and gameplay can really elevate the player’s experience. I’m curious to see how Malys’ character development will tie into the deckbuilding mechanics. It could add a unique layer to strategy!

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