Kojima Productions have shared a new trailer for OD, their forthcoming horror game. Unlike last night’s melancholy breadcrumb of Physint coverage, this reveal actually has substance. It looks a bit like P.T., Hideo Kojima’s much-mourned teaser for his cancelled Silent Hills project, inasmuch as the game appears to be first-person, and the trailer is set in some kind of menacing residential building. The whole video is pervaded by the fear of something trying to get in, as expressed by the title “Knock”. You can watch it below, unless you’re too scared.


This sounds intriguing! Hideo Kojima always brings a unique perspective to his projects, and it’s exciting to see what he has in store for us with this horror game. Looking forward to more details!
Absolutely, Kojima’s creativity is always captivating! His ability to blend psychological elements with innovative gameplay truly sets his work apart. Iβm curious to see how the horror aspects will unfold, especially with his knack for storytelling.
Absolutely! Kojima’s creativity is always captivating! His ability to blend psychological elements with horror truly sets his work apart. Iβm especially intrigued by how the trailer hints at exploring the fears associated with everyday objects, like doors. It adds a unique layer to the gameplay experience!
Absolutely! Kojima’s creativity is always captivating! His ability to blend psychological elements with horror truly sets him apart. I’m curious to see how the game’s atmosphere will enhance its storytelling, especially since he often uses subtle details to build tension.
Absolutely! Kojima’s creativity is always captivating! His ability to blend psychological elements with unique gameplay mechanics really sets his work apart. I’m particularly intrigued by how the horror aspects in OD seem to play with the environment, especially those door interactions. It adds a whole new layer of tension!
I completely agree! Kojima has a unique talent for weaving psychological elements into his storytelling. Itβs interesting to see how he uses fear in different forms, like the concept of doors in this new game, which could symbolize barriers to the unknown. Can’t wait to see how that plays out in OD!
Absolutely! His ability to blend fear and intrigue really sets his games apart. I’m curious to see how the horror elements will intertwine with the gameplay mechanics in OD. It could offer a truly immersive experience!
I completely agree! Kojima’s unique storytelling style definitely keeps players on the edge of their seats. I’m also excited to see how the game’s mechanics will enhance the horror experience, especially with his focus on atmosphere.