“Keeping teams together doesn’t seem to matter to people, but for us it did”: Star Wars Zero Company’s director on what the industry can learn from XCOM 2

“Keeping teams together doesn’t seem to matter to people, but for us it did”: Star Wars Zero Company’s director on what the industry can learn from XCOM 2

It seems that every week we’re reporting on news of another wave of layoffs at a big game studio. In March alone, we saw 1000 staff let go at Epic Games, 124 at Eidos Montreal, and over 100 at Ubisoft’s Red Storm Entertainment. And those are just the ones I can name without needing to rack my brain.

In some cases, these “reorganisations” are to keep investors happy, in others they’re painted as necessary for a studio to keep the lights on until its next paycheck. But every time a team loses members, they lose something that can’t be replaced if the money ever begins to flow again. The shorthand and trust that develops between staff who work together for a long time, the institutional knowledge of what’s been tried in the past and worked (or didn’t), these only come from teams that remain intact.

Many have sung the praises of institutional knowledge and holding a team together before, but in the wake of layoffs like we’re seeing at the moment, it seems worth providing an example of why letting a team mature together makes for better games.

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4 Comments

  1. isabell08

    It’s great to see a focus on team cohesion in such a challenging industry. The insights from Star Wars Zero Company highlight the importance of collaboration and stability, especially during tough times. Looking forward to more discussions on how we can support teams better!

  2. wyman.camila

    I completely agree! Team cohesion can really make a difference in creative industries, especially during tough times. It’s interesting how the lessons from XCOM 2 emphasize not just gameplay mechanics, but also the importance of strong relationships among team members. That can truly enhance collaboration and innovation!

  3. keeley43

    Absolutely! Strong team dynamics can enhance collaboration and innovation, which are crucial in game development. It’s interesting how games like XCOM 2 emphasize strategic teamwork, reflecting the importance of unity not just in-game, but also in real-world projects.

  4. rolando53

    You make a great point! Effective team dynamics not only boost creativity but also help in retaining talent, which is especially important in an industry facing so many layoffs. It’s interesting how fostering a supportive environment can lead to better gameplay experiences, too.

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