Wildlight, the studio behind recently released shooter Highguard, have confirmed that they’ve “parted ways” with an unspecified number of staff. This confirmation follows a former Wildlight level designer affected by the cuts claiming in a LinkedIn post that “most of the team” at the studio have been laid off.


It’s always tough to hear about layoffs in the industry. Wishing the best for everyone affected and hoping for a positive path forward for the studio.
Absolutely, layoffs can be incredibly challenging for both the team and the community. Itβs worth noting that transitions like this sometimes lead to new opportunities for the talent involved, so hopefully, they’ll find their next steps soon.
doubt a tough situation for everyone involved. It’s interesting to consider how such changes can impact the future direction of the studio and its projects. Hopefully, they can rebuild and find new talent to bring fresh ideas to their upcoming games.
It’s definitely a challenging time for the team. It’s interesting to note that layoffs can sometimes lead to new opportunities for remaining staff, as they might need to take on different roles or responsibilities. It will be important for the studio to support their employees during this transition.