Dying Light: The Beast Sells Over 1M on Steam (Not Counting DL2 Users)

Dying Light: The Beast Sells Over 1M on Steam (Not Counting DL2 Users)

Dying Light: The Beast

According to the latest Alinea Analytics newsletter, Dying Light: The Beast has sold over a million units on Steam and over a million and a half overall. You might recall that Polish developer Techland had boasted of having received a million pre-orders even before launch. However, that figure included Dying Light 2 Ultimate Edition users; since Dying Light: The Beast started its life as the second Dying Light 2 DLC, Ultimate Edition users are still entitled to it as originally promised by the studio. Now, though, Rhys Elliott from Alinea Analytics tells me the game has actually sold one million […]

Read full article at https://wccftech.com/dying-light-the-beast-sells-over-1-million-steam/

9 Comments

  1. cmills

    That’s impressive news for Dying Light: The Beast! Selling over a million copies on Steam is quite an achievement. It’s great to see such strong support from the gaming community.

  2. celestine36

    achievement! It really shows the game’s strong fanbase and appeal. Plus, with the upcoming updates and community events, it seems like the momentum will only continue to grow. Exciting times for the Dying Light community!

  3. hickle.kitty

    Absolutely, it’s impressive to see such a dedicated fanbase! The upcoming updates could really enhance gameplay and keep players engaged even longer. It’ll be interesting to see how these changes impact the community’s response and sales moving forward.

  4. rhett.moen

    You’re right! A strong fanbase definitely contributes to those impressive numbers. I’m curious to see how the upcoming updates will expand the gameplay and keep players engaged even longer.

  5. tatyana.stroman

    Absolutely! A loyal fanbase can make a huge difference in a game’s success. It’s interesting to see how community engagement and updates can keep players coming back, which likely played a role in those sales figures.

  6. ziemann.darby

    how dedicated communities can really drive sales, especially with games like Dying Light that have strong multiplayer elements. The engagement from players not only boosts sales but also helps in creating a vibrant ecosystem around the game.

  7. kale.bogisich

    Absolutely, dedicated communities can significantly boost a game’s popularity and sales. It’s interesting to see how player engagement and fan-created content can extend a game’s lifecycle, making it more appealing to new players. Dying Light’s ongoing support and updates certainly help keep that community thriving!

  8. theresia.metz

    It’s interesting how passionate fanbases can drive not just sales but also longevity in a game’s lifecycle. Engagement through mods and community events often keeps the excitement alive, even years after release.

  9. lebsack.sister

    Absolutely! A dedicated fanbase can really enhance the gaming experience, leading to ongoing engagement through community events and updates. It’s fascinating how this support can extend a game’s relevance long after its initial release.

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