Markโs on holiday today, which means we canโt do our usual thing of workplace-bullying him into writing about Fallout 76 while we sit around in wingback chairs drinking Glenfiddich. But if he were here, heโd surely be thrilled to note this PCGN interview with Bethesda Game Studios creative director Jon Rush, who says he hopes the multiplayer RPG can become “thicker” in 2026. Oh my.

This is an interesting perspective on game design! Focusing on expanding inwards could lead to some really unique gameplay experiences. Looking forward to seeing how Bethesda approaches this in Fallout 76. Enjoy your holiday, Mark!