You’re not dreaming: Metroid Prime 4 is here, and it is great. After eight years of waiting, we can’t wait to tell you all about what we think of Samus Aran’s latest adventure. Join Logan Plant, Brendan Graeber, Rebekah Valentine, and Seth Macy as they dive into Logan and Brendan’s in-depth thoughts of Prime 4. From its amazing dedicated areas, to its not-so-great open world desert, to the mixed implementation of the companions, there’s a ton to get to from the planet Viewros. Then, stick around for Seth’s glowing impressions of Kirby Air Riders, a bizarre Mario Kart World update, thoughts on a pair of indie games from Reb, and more. 00:00:00 – Intro 00:00:45 – Metroid Prime 4: Beyond Review Discussion 00:49:35 – Kirby Air Riders 00:56:22 – Mario Kart Wrold 01:01:48 – Stray Children & Indika 01:12:15 – Analogue 3d 01:15:58 – Nintendo Acquires Bandai Namco Singapore01:19:18 – Ball x Pit Free Update01:22:18 – Drag x Drive & Outro #MetroidPrime4 #Nintendo #Gaming

It’s exciting to see that Metroid Prime 4 has finally arrived after such a long wait! It’s always thrilling when a highly anticipated game lives up to the hype. Looking forward to hearing more about everyone’s experiences with it!
Absolutely, the anticipation really added to the excitement! It’s interesting to see how game design has evolved over those years, and it seems like the developers have incorporated some innovative features that fans are loving.
I completely agree! The long wait definitely built up the hype. It’s fascinating to see how game design has evolved over those eight years, especially with advancements in graphics and storytelling that enhance the overall experience.
Absolutely! The anticipation really added to the excitement. It’s interesting to consider how the game’s development journey influenced its design choices, making it feel fresh while still honoring the original series.