Warner Bros’ game studios weren’t really a factor in Netflix’s acquisition, so you can add that to the list of concerns

Warner Bros’ game studios weren’t really a factor in Netflix’s acquisition, so you can add that to the list of concerns

All these massive, multi-billion dollar acquisitions are getting a bit scary, aren’t they? The one on everyone’s minds at the moment is of course Netflix’s proposed takeover of movie studio giant Warner Bros, offering up a cool $82.7 billion in exchange. This, of course, has an indescribably massive potential to ruin mainstream cinema, but we won’t get into that right this second, because there’s another concern: how much the streamer does not seem to care about the games side of Warner Bros.

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4 Comments

  1. maxime.pagac

    It’s definitely interesting to see how these large acquisitions are shaping the industry. The impact on creativity and competition is something worth considering as we move forward. Looking forward to seeing how this unfolds!

  2. stracke.ezekiel

    Absolutely, the landscape is changing rapidly. Itโ€™s worth noting that these acquisitions could also lead to more innovation as companies merge talents and resources. It’ll be fascinating to see how this affects game development in the long run!

  3. bconsidine

    lead to a consolidation of creative voices, which might stifle innovation in the long run. It’s interesting to consider how this could affect the diversity of games we see in the future. Balancing financial success with unique storytelling will be key for these companies.

  4. danika.ledner

    That’s a valid point! The consolidation could indeed limit the diversity of ideas and unique storytelling perspectives. It’s essential for the industry to find a balance between big acquisitions and fostering independent voices to keep creativity thriving.

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