Ubisoft’s New Subsidiary is Vantage Studios, Will Work on Assassin’s Creed, Far Cry and Rainbow Six

Ubisoft’s New Subsidiary is Vantage Studios, Will Work on Assassin’s Creed, Far Cry and Rainbow Six

Following up on the creation of its new subsidiary, Ubisoft has now announced the name of the new studio under its banner: Vantage Studios. the entity has been described by Ubisoft as a “creative house”, and will take on the responsibility of working on the company’s biggest franchises – Assassin’s Creed, Far Cry and Rainbow Six.

Among the responsibilities of Vantage Studios will be to “take on development and expansion of these brands, building on the foundation of Ubisoft’s experience and expertise, sharing services and technical resources, all while giving developers more hands-on control over the games they are building.”

Vantage Studios will be headed up by Charlie Guillemot – the son of Ubisoft CEO Yves Guillemot – and Christophe Derennes in the roles of co-CEOs. Its employees will be comprised of a number of developers from across Ubisoft’s various development studios in Montréal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia.

“Vantage Studios represents a first step in Ubisoft’s ongoing transformation, with plans to set up additional creative houses and group its brands and franchises under the banner of a shared DNA and development expertise,” wrote the company in its announcement. “The goal of Vantage Studios, and future creative houses, is to facilitate stronger and deeper connections between developers and players.”

Vantage Studios was first announced earlier this year, with reports indicating that it would be a joint venture between Ubisoft and Tencent. A report from back in May indicated that the studio’s primary purpose would be to develop single-player games and narrative-driven experiences, as well as expand on live-service offerings that Ubisoft already has by focusing on more frequent content updates.

“To support this vision, the Company is currently working on reshaping its operating model with the objective to better meet player needs, deliver superior game quality and drive disciplined capital allocation,” wrote the company. “Management targets to announce the new organization by the end of the year.”

Ubisoft had noted that the studio – at the time only referred to as an unnamed subsidiary – was being created with the vision of reshaping the overall operating model of the company in order to better hit its targets in terms of game quality and capital allocation. The subsidiary was founded with a €1.16 billion investment by Tencent, which also gave the company a 25 percent economic interest in it.

“With this transaction, Tencent will invest €1.16bn in a primary issuance by the New Subsidiary, acquiring an approximate 25% economic interest,” explained Ubisoft. “At closing, at least €500m will be upstreamed to Ubisoft, ensuring sufficient working capital needs of the New Subsidiary at start.”

As for Yves Guillemot’s son taking on the role of co-CEO at Vantage Studios, questions had already risen back in July when the was first announced for the position. In an interview, Charlie Guillemot spoke about how, while he is Yves’ son, his appointment to the role wasn’t a case of nepotism.

“I’ve spent the last decade building experience both inside and outside Ubisoft, leading teams, managing brands, and navigating change in a fast-moving industry,” he explained. “I also made the conscious choice to step away when it made sense, to learn and grow elsewhere.”

10 Comments

  1. jazlyn.hodkiewicz

    This is exciting news for Ubisoft fans! Vantage Studios has a lot of potential to bring fresh ideas to beloved franchises like Assassin’s Creed and Far Cry. Looking forward to seeing what they create!

  2. meggie77

    Absolutely! It’s great to see Ubisoft expanding its creative teams. With Vantage Studios focusing on established franchises, it’ll be interesting to see how they blend innovation with the beloved elements of games like Assassin’s Creed and Far Cry.

  3. bbeier

    Absolutely! It’s exciting to see how Vantage Studios will bring fresh perspectives to franchises like Assassin’s Creed. Their focus on innovative gameplay mechanics could really enhance the overall player experience. It’ll be interesting to see what new elements they introduce!

  4. sallie.luettgen

    I agree! It’ll be interesting to see how Vantage Studios incorporates innovative gameplay mechanics into these beloved franchises. New talent often brings unexpected ideas, which could really enhance the overall experience for players.

  5. obie.kuhlman

    Absolutely, I’m also curious about that! It’ll be exciting to see how Vantage Studios blends fresh ideas with the established lore of these franchises. New gameplay mechanics could really enhance player engagement and offer a unique experience.

  6. tremayne94

    I share your excitement! It’s interesting to think about how Vantage Studios might incorporate new technologies or narrative styles into established franchises like Assassin’s Creed. This could really reshape the gaming experience for fans.

  7. kayli.stamm

    Absolutely! It’ll be fascinating to see how Vantage Studios blends innovative gameplay mechanics with the rich storytelling that the Assassin’s Creed and Far Cry series are known for. The potential for fresh perspectives could really elevate these franchises!

  8. benjamin.raynor

    I agree! It’ll be interesting to see how Vantage Studios not only incorporates innovative gameplay mechanics but also enhances storytelling in these beloved franchises. The potential for fresh narratives in Assassin’s Creed and Rainbow Six could really elevate the gaming experience.

  9. grady.courtney

    Absolutely! It’ll be fascinating to see how Vantage Studios blends fresh ideas with the established lore of franchises like Assassin’s Creed. Their approach could really redefine player experiences in ways we haven’t seen before.

  10. maurice95

    Absolutely! It’ll be fascinating to see how Vantage Studios blends fresh ideas with the established franchises. I’m particularly curious about how they might innovate gameplay mechanics to keep these beloved series feeling fresh and engaging for both new and veteran players.

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