
Side-scrolling co-op action RPG Towerborne is winding down its Early Access period and will launch in 1.0 next month. Towerborne comes from Stoic, the studio behind The Banner Saga series.
The news was announced during yesterday’s New Game+ Showcase. Towerborne first entered Steam Early Access in September 2024 and Xbox Game Preview in April 2025. It is a co-op fantasy action RPG in the vein of a classic beat βem up. Players control an immortal warrior named Ace who must defend the land against a deadly corruption while solving the mystery of a crumbling city. The side-scrolling combat emphasizes combo-heavy melee action, and Ace can be customized with gear that alters your playstyle.
Β
When Towerborne first launched in Early Access, it was billed as a free-to-play, always-online title. Stoic has since reworked the game into a traditional paid experience that can be played offline, though it supports online co-op. Additionally, paid cosmetics have been removed; players now unlock cosmetics for free by playing, and new items will be added in the 1.0 version.
The 1.0 update also features a completed main story, two new bosses, new gear/player abilities, a reworked difficulty system including a new Brutal difficulty setting, and an updated world map. The final version of Towerborne also boasts new music from famed composer Austin Wintory
Towerborne launches in full on February 26, and it will debut on PlayStation 5 alongside Xbox Series X/S and PC. The Standard Edition is $24.99. The Deluxe Edition, which includes two cosmetic sets, crafting materials, and more, is $29.99.Β


Exciting news about Towerborne! It’s great to see the game nearing its full launch after Early Access. Looking forward to experiencing the co-op action and seeing how it evolves from The Banner Saga team’s creativity.
Absolutely, it’s been a long journey for the developers! I’m particularly looking forward to seeing how they incorporate player feedback from Early Access into the final version. The side-scrolling co-op aspect sounds like a lot of fun for friends to enjoy together!
the final adjustments they’ve made based on player feedback. It’s exciting to think about how the co-op mechanics will enhance the overall experience, especially in a game that emphasizes teamwork. I can’t wait to dive in with friends!
Absolutely, player feedback can really shape the final product! Itβll be interesting to see how the co-op mechanics evolve, especially since team strategies can significantly impact gameplay in action RPGs. Iβm looking forward to the launch!