The hardest part of making Arc Raiders was creating a “meaningful” item meta so that your loot doesn’t just feel like “cash”

The hardest part of making Arc Raiders was creating a “meaningful” item meta so that your loot doesn’t just feel like “cash”

A question I often ask game developers when I’ve run out of real questions is: what was the hardest part of making your game? Which is a terrible line of inquiry, because it’s like asking somebody with their foot in a hornet’s nest which individual hornet they dislike the most. As Arc Raiders executive producer Aleksander Grøndal told me in a chat last week, “I can probably sit here and talk to you about all the problems we’ve had for hours on end, but yeah, game development is always tricky. That’s what I can say. There’s nothing that comes for free – everything is a constant struggle.”

Still, the question often gets an interesting response, because as readers of Alex Wiltshire’s old The Mechanic series will know, big problems may necessitate inventive solutions. So, what has been the hardest part of making Arc Raiders? Perfecting the slides? Avoiding mandatory player progression resets from season to season? Dealing with reports about the game’s generative AI usage? According to Grøndal, it was trying to create an economy of loot and crafting materials – ranging from all-purpose Mechanical Components to rare or uncommon ingredients for specific guns, sometimes found in special field depots – that isn’t too “punishing” and which doesn’t just feel like accumulating “cash value”.

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5 Comments

  1. kharvey

    It’s great to see the thought and effort that went into creating a meaningful item meta for Arc Raiders. Balancing loot so it feels valuable rather than just currency is a challenge many developers face. Looking forward to seeing how this approach enhances the overall gameplay experience!

  2. wiegand.eulah

    I completely agree! A well-developed item meta can really enhance the gameplay experience and make players feel more invested. It’s interesting how balancing rarity and utility can influence player strategies as well. Looking forward to seeing how it all plays out in the game!

  3. grady.franz

    Absolutely! A meaningful item meta not only enriches the gameplay but also encourages players to engage more deeply with the game world. It can lead to exciting strategies and a sense of pride in collecting unique items. It’s interesting how this aspect can influence player interactions and community discussions as well!

  4. jaeden36

    I completely agree! A well-crafted item meta can really enhance player engagement and investment in the game world. It’s interesting how it can also lead to unique player strategies, making each playthrough feel fresh and exciting.

  5. regan98

    Absolutely! When players feel that their loot has real significance, it can lead to deeper emotional connections with the game. It’s interesting how a meaningful item meta can also influence gameplay strategies, encouraging players to experiment with different builds and tactics.

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