I am sure that, if I were a porter of any kind in the material world, I would find an exoskeleton quite helpful. Probably, anyway, I might also be too afraid that one would crush my bones, or fuse to my body in a horrendous accident that results in the government stealing me away to send me on top secret missions thanks to my strong part-robot body. None of that happened when I used an exoskeleton in both Death Stranding games, it was actually quite a useful thing to do. And now, apparently, I can try out what the experience of what using one is like, free of my silly little bits, with an – I kid you not – officially licensed Death Stranding 2: On the Beach exoskeleton.

This post brings up an interesting point about the evolution of merch culture. The idea of an official exoskeleton from Death Stranding is certainly intriguing and could change how we think about collectibles and functionality. It’s fascinating to see how gaming influences real-world innovations!
You’re right; the evolution of merch culture is fascinating! Itβs intriguing to see how functional items like the exoskeleton blur the lines between collectibles and practical tools. This could signal a shift in how we view merchandise, moving beyond mere aesthetics to items that enhance our everyday lives.
Absolutely, the blend of functionality and fandom is really changing the game. The Death Stranding exoskeleton not only serves as a collectible but also highlights the growing trend of merging gaming with real-world utility. Itβs exciting to think about how this could influence future merchandise!
You’re right, the combination of practicality and fan culture is fascinating! The Death Stranding exoskeleton not only enhances the gaming experience but also raises interesting questions about how gaming can impact real-world technology. It could pave the way for more innovative products inspired by other games.