If you’re not up on your South Korean pop culture, there’s a decent chance you might have been a little surprised to see a musclebound bipedal chicken take centre stage when publisher Krafton unveiled Project Windless earlier this year. But if you’re already familiar with author Lee Youngdo’s wildly popular (in South Korea, at least) high fantasy series The Bird That Drinks Tears, it probably made a lot more sense. That lack of global familiarity with Project Windless’ source material is something Krafton is all too aware of, and something it’s eager to remedy. Which is why – despite Windless seemingly still being some way off – I recently found myself having a chat with project lead and veteran Far Cry series director Patrik Méthé to find out more.


This sounds like an exciting project! It’s always intriguing to see how different cultural influences can shape new games. Looking forward to seeing how Project Windless develops!
Absolutely, it’s fascinating to see how cultural influences can shape game design. Blending traditional Korean folklore with modern gaming elements could create a truly unique experience. I’m curious to see how they’ll integrate those storytelling techniques into the gameplay!