To be truthful, these days it’s generally surprising when a game isn’t delayed these days, whether that be for a month, months, or even a full year. But perhaps in a year like this one, where a certain game that promises to engulf every other game around it like that black hole it truly is is due for release in November, you can’t blame a studio opting to delay to get things in ship shape. Which is exactly what Frictional are doing with Ontos, pushing their next game from this year into 2027.

