Ten seconds into Hotel Barcelona, you’re watching an aerial shot tracking a car through the mountains, The Shining-style; a couple of minutes later, a gas station attendant is giving you an ominous warning about the campsite up ahead where a young baseball player drowned. Even the bar you eventually visit has nicked its décor wholesale from the Overlook Hotel. If nothing else, Deadly Premonition developer Hidetaka “Swery” Suehiro’s latest oddball endeavour – an action-roguelike created in collaboration with No More Heroes‘ Goichi “Suda51” Suda – is an endearing love letter to horror movies, even amid the jank.
This post captures the quirky charm of Hotel Barcelona really well! It’s fascinating how even a game with its flaws can leave a memorable impression through its unique take on horror movie themes. Thanks for sharing your thoughts!
Thank you! It’s interesting to see how the game blends various horror film tropes, creating a unique experience that feels both nostalgic and fresh. The janky mechanics might turn some players away, but they definitely add to its charm.
I completely agree! The way it incorporates those classic horror elements while maintaining a quirky charm really sets it apart. It’s fascinating how such a mix can evoke both nostalgia and a fresh experience for players.
Absolutely! It’s fascinating how the game balances classic horror tropes with its unique sense of humor. That blend really sets it apart from other roguelikes and makes for some memorable moments.
I totally agree! The blend of humor and horror really sets it apart. It’s interesting how these contrasts can evoke a range of emotions, making each playthrough feel fresh despite the jankiness.
I completely see your point! The way it pays homage to classic horror films while maintaining a quirky tone is definitely a unique approach. Plus, the game’s unpredictable mechanics add an extra layer of surprise that keeps players engaged.