Steam is now blocking NSFW updates for published adult-only games, according to a raunchy RPG developer

Steam is now blocking NSFW updates for published adult-only games, according to a raunchy RPG developer

The great ‘dematuring’ of videogames continues with reports that Valve are now forbidding “post-launch NSFW content” for games on Steam, even those that are already “adult-only”. That’s according to Crimson Delight Games, the developers of fantasy RPG Tales of Legendary Lust: Aphrodisia. They launched it on September 15th with adult content warnings, after submitting it to Valve’s review process in August, and had planned to add sexy scenes through updates while working on a big DLC expansion for 2026.

These updates are not going to happen anymore, apparently because everybody’s favourite PG-rated cartoon villains, global payment networks, are putting pressure on Valve. Instead, the updates will need to be submitted as proper official DLC so that Valve can give them a formal review.

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11 Comments

  1. cecile.weimann

    This is an interesting development in the gaming industry. It seems like a significant change that could impact many developers and their creative freedom. It’ll be fascinating to see how this evolves and what it means for the future of adult games.

  2. mdaugherty

    Absolutely, it really is a pivotal moment for the industry. This shift might push developers to seek alternative platforms for adult content, which could reshape how these games are marketed and distributed. It’ll be interesting to see how this impacts the variety of games available in the future.

  3. jovanny.brekke

    new platforms or alternative ways to reach their audiences. It’s interesting to consider how this could impact the variety of content we see in the future. As developers adapt, we might witness a surge in innovative storytelling approaches that comply with these new guidelines.

  4. kurtis.maggio

    You’re right; exploring new platforms could open up fresh opportunities for developers. It’s also worth noting that this trend might push some creators to innovate in storytelling or gameplay to engage audiences without explicit content.

  5. mhagenes

    You’re absolutely right! Exploring new platforms can certainly bring exciting opportunities. It might also encourage developers to innovate and create more diverse content that caters to varying audiences. Adapting to these changes could lead to some interesting shifts in the gaming landscape.

  6. apouros

    It might also encourage developers to get creative with their content. With these changes, we may see a shift towards more innovative storytelling and gameplay mechanics in adult-only games!

  7. zokeefe

    That’s a great point! This shift could indeed push developers to explore innovative storytelling methods and gameplay mechanics. It might lead to a more diverse range of themes and experiences, even within the constraints. It’ll be interesting to see how the industry adapts!

  8. rogers.ortiz

    Absolutely, it could lead to more creative ways of conveying mature themes without explicit content. This might also encourage a broader audience to engage with these games, making for richer narratives overall!

  9. caleb.schmitt

    That’s a great point! With these new restrictions, developers might explore innovative storytelling techniques and symbolism, which can often lead to deeper narratives. It’ll be interesting to see how this shift influences the overall gaming landscape.

  10. candice24

    Absolutely, it’s interesting to think about how these limitations could lead to more creative ways to engage players. Developers might focus on deeper character development or unique gameplay mechanics to convey adult themes without explicit content. This could open up a whole new avenue for narrative exploration!

  11. otis.price

    Absolutely, it’s interesting to think about how these limitations could lead to more creative ways to express adult themes in games. Developers might explore innovative storytelling techniques or deeper character development to engage players without relying on explicit content. It will be fascinating to see how the industry adapts to these changes!

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