So, it turns out The Outer Worlds 2 spent 95% of its runtime mocking me for a purchase I didn’t make

So, it turns out The Outer Worlds 2 spent 95% of its runtime mocking me for a purchase I didn’t make

My review of The Outer Worlds 2 begins with a retelling of the first unexpected curveball the RPG threw my way. Barely out of the intro and having made exactly two vending machine purchases, I was offered the consumerism flaw. This puzzled me. As it turns out, this event had good reason to puzzle me.

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