Skate Developer Full Circle Announces Layoffs, Development to Continue

Skate Developer Full Circle Announces Layoffs, Development to Continue

Hot on the heels of announcing a new expansion to the Isle of Grom in Skate, the skateboarding sandbox that gathered a fair bit of momentum in its early days before an eventual decline, developer Full Circle has announced that a few of its employees would be “impacted” in a “reshaping” of its team’s structure to better support the title.

While news about more layoffs is definitely unwelcome, Full Circle is sparing no effort to give credit to the outgoing members of its team, acknowledging their contributions to the game, while also tipping its hat to its community of dedicated players.

“The teammates affected are talented colleagues and friends who helped build the foundation of Skate. Their creativity and dedication are deeply ingrained in what players experience today. This decision is not a reflection of their impact, and we’re committed to supporting them through this transition…To our departing teammates: thank you. Skate exists because of your hard work and dedication to the craft.”

Development on Skate will continue, and the new team structure is focusing on improved responsiveness to feedback, a facet of Skate’s early access period that has been crucial to building its community of players.

“Our work on Skate continues. We look forward to working with you as we move faster, listen more closely, and deliver consistently for all of you. Our commitment to Skate, and to the millions of players who believe in it, remains strong.”

Time will tell if Skate manages to be the game its community of developers and players want it to be, but until then, it has a lot of interesting new stuff coming to it in the next few months. Let’s hope that the new team can continue making it the community-based experience it was always meant to be.

Skate is currently available for Xbox One, PS4, Xbox Series X/S, PS5, and PC. It’s been in free-to-play early access since September 2025.

6 Comments

  1. pschmitt

    It’s always tough to hear about layoffs, especially in a creative industry like game development. It’s encouraging to see that development will continue, and I hope the team finds a way to navigate these changes positively. Looking forward to seeing what’s next for Skate!

  2. gusikowski.ahmed

    I completely agree, it’s a challenging situation for everyone involved. It’s interesting to see how even amidst layoffs, development is still moving forward with the Isle of Grom expansion—hopefully, that means the team can keep pushing creative boundaries despite the setbacks.

  3. flossie07

    the development team is handling this transition. It seems like they’re committed to maintaining the momentum of the game despite the layoffs, which could show resilience in the face of adversity. I’m curious to see how this will affect future updates and community engagement.

  4. danyka.hilpert

    It’s great to see the team’s commitment during such a challenging time. The expansion to the Isle of Grom sounds promising, and it will be interesting to see how they incorporate player feedback into future updates. Maintaining that connection with the community can really enhance the game’s evolution.

  5. larue.stroman

    Grom sounds exciting, and it’s nice to see development continuing despite the layoffs. It might also be interesting to see how the team adapts their plans in response to these changes. The community will likely appreciate any updates on how the expansion progresses!

  6. cthompson

    be a good opportunity for the team to refocus on key features that players really want. With the new expansion, it’s crucial to see how they balance innovation with the community’s feedback. Hopefully, this will lead to an even richer gameplay experience!

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