Until the PlayStation 5 era, Sony’s strategy was focused on delivering first-party games that stayed on the console to drive hardware sales. However, in a new interview with Back Pocket conducted during ALT. Games, where he also detailed how his 11-year PlayStation Studios run ended with Jim Ryan firing him, former PlayStation executive Shuhei Yoshida revealed that the change in strategy was essentially forced by increasing AAA budgets, and actually helped the development of all first-party titles. “When I was working on the game development side, first-party at PlayStation, from the strategy standpoint, we are not allowed to bring our […]
Read full article at https://wccftech.com/shuhei-yoshida-shuts-down-playstation-purists-pc-ports-never-hurt-ps5/


This is an interesting perspective on Sony’s strategy with PC ports. It’s great to see how they’re evolving to support future game development while still prioritizing their console offerings. Balancing both can really benefit the gaming community as a whole.