Associate Game Director Zaven Haroutunian talks refining – and redefining – Diablo IV’s endgame.
βAn expansion is not about fixing; it’s about evolving,β Diablo IV: Lord of Hatredβs Associate Game Director Zaven Haroutunian tells me. βAnd if we do our job, they are expanding and evolving toward solving existing problems. Thatβs a win-win. I look at our teams as being heavy hitters when it β¦

This post offers an intriguing look into the development of Diablo IV: Lord of Hatred. It’s exciting to see how the team is refining the game and pushing creative boundaries. Looking forward to seeing the final result!