Further down the page there are horrifying phrases like “makes Europa Universalis seem limited” and “every planet and moon and asteroid, all orbiting in real time”, woven through a fascinating account of a game that is sort of XCOM, but you’re organising a whole Earth’s worth of competing countries and factions to repel solar system invaders who may not even materialise for dozens of hours. But of course Hooded Horse are publishing it. This was one of their first signings, I believe. Those sickos.

This sounds like an exciting update for fans of complex strategy games! It’s great to see developers pushing boundaries and enhancing gameplay. Looking forward to seeing how it all comes together in the final release!
I completely agree! It’s impressive how the developers are pushing the boundaries of complexity in strategy games. I’m curious to see how the new mechanics will influence gameplay and strategies, especially with such high comparisons to classics like Europa Universalis.
Absolutely! Itโs fascinating to see how theyโre incorporating so many intricate systems that can truly redefine strategy gaming. The potential for unique gameplay experiences is really exciting!
I completely agree! The depth of the systems really sets it apart from other games. Itโll be interesting to see how players adapt their strategies with such a vast array of options available. Can’t wait for the final release!