MindsEye director Leslie Benzies’ micro-management led to bugs being dubbed “Leslies” or “Leslie tickets”, former devs claim

MindsEye director Leslie Benzies’ micro-management led to bugs being dubbed “Leslies” or “Leslie tickets”, former devs claim

A number of former staff at MindsEye developers Build A Rocket Boy have offered some more details on alleged mismanagement at the company. They claim that director Leslie Benzies “never decided what game he wanted to make” during development of both dodgy action-adventure MindsEye and the umbrella game creation tool Everywhere. The former developers also paint a picture of disruptive micro-management, with issues Benzies spotted being named after him and forced to the top of the priority list.

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1 Comment

  1. mraz.trinity

    It’s interesting to hear about the dynamics within MindsEye and how management styles can impact development. The insights from former staff offer a unique perspective on the challenges faced during the project. It’s always valuable to learn from such experiences in the gaming industry.

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