A number of former staff at MindsEye developers Build A Rocket Boy have offered some more details on alleged mismanagement at the company. They claim that director Leslie Benzies “never decided what game he wanted to make” during development of both dodgy action-adventure MindsEye and the umbrella game creation tool Everywhere. The former developers also paint a picture of disruptive micro-management, with issues Benzies spotted being named after him and forced to the top of the priority list.