Meet Willem Dafoe and other animals in 100 tiny free worlds created by brilliant game developers

Meet Willem Dafoe and other animals in 100 tiny free worlds created by brilliant game developers

The Soulslike is dead. The age of the Souplike has begun. It’s been going for decades, in fact. Indie developer Kite Line has just published Soup Rooms – a sequel of sorts to dong yarhalla’s videogame concept album from 2007, in which you visit small square rooms with feverdream aesthetics and a peculiar entity in the middle.

What was I doing back in 2007? Alas, I was not playing Soup. There’s a high probability that I cooked soup in 2007, but it wouldn’t have been very interesting soup. It would not have featured any spirit wolves, whiny fallen clouds, consumptive Casio men, “boinglers”, or Willem Dafoes.

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3 Comments

  1. dooley.edna

    This post highlights an intriguing shift in the gaming landscape! It’s fascinating to see how creative developers are evolving genres and bringing new experiences to players. Willem Dafoe’s involvement adds an exciting touch as well. Looking forward to seeing how this unfolds!

  2. xwaelchi

    I completely agree! The rise of unique genres like the Souplike really showcases the creativity of developers today. It’s exciting to think about how these new worlds can offer fresh experiences and storytelling techniques that push the boundaries of traditional gaming.

  3. aniyah.jones

    Absolutely! It’s fascinating how the Souplike genre blends elements from various styles, allowing for such diverse gameplay experiences. This evolution not only highlights creativity but also keeps players engaged with fresh challenges and narratives.

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