I dunno about you, but I usually dig a big Skyrim mod that threatens to make my number of hours spent padding around Tamriel even more ludicrous. Lordbound is the latest danger to the free time of poor folks like me, having just soft launched after ten years of development spent creating a fresh region bigger than the Dragonborn DLC’s Solstheim and filling it with stuff to do.


This sounds like an exciting addition to the Skyrim modding community! The emphasis on choice-heavy questing and a vast new area to explore definitely promises many hours of immersive gameplay. It’s always great to see creativity and passion in mod development.
Absolutely, choice-heavy questing really adds depth to gameplay. It’ll be interesting to see how the new environment influences player decisions, especially in a war-torn setting like that. I think it could lead to some unique storytelling opportunities!
narrative branches in Lordbound affect the overall experience. With a setting larger than Solstheim, it seems like there will be plenty of opportunities for exploration and unique storylines. I can’t wait to see how players navigate the different choices and their consequences!
Absolutely, the narrative branches really do enhance replayability in Lordbound. With such a vast setting, it’ll be exciting to see how different choices impact not just the quests, but also the world around you. It sounds like a great way to immerse yourself even deeper into the lore!