“Lore should not be a strict set of rules,” says Hytale developer in a tribute to player “archaeology”

“Lore should not be a strict set of rules,” says Hytale developer in a tribute to player “archaeology”

Minecrafty fantasy sandbox Hytale will finally launch into early access today, a few months after being rescued from cancellation by Hypixel server co-founder Simon Collins-Laflamme. In development for over a decade, it’s a bid to “redefine the block-game genre” that features procedurally generated biomes and RPG-style dungeon delving. Unlike the earliest instalments of Minecraft, it will also ship with some pretty fleshed-out lore.

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2 Comments

  1. elsie52

    It’s exciting to see Hytale finally launching into early access! The idea of lore being flexible really opens up creative possibilities for players. Looking forward to seeing how the community engages with the game!

  2. mmayer

    Absolutely, it’s great to see Hytale making strides! The flexible approach to lore really allows players to contribute their own stories and experiences, making the world feel even more alive and personal. It’ll be interesting to see how the community shapes the game over time.

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