Jetpacking space pirates taught me a painful lesson in punishing strategy game Menace

Jetpacking space pirates taught me a painful lesson in punishing strategy game Menace

There’s an accidental element of roleplaying to the Early Access launch of Menace, the latest turn-based tactics game from Battle Brothers developers Overhype Studios. Like the newly-minted commander of the TCRN Impetus, thrust into leadership after a warp travel accident left everyone on the bridge of the colonial navy ship violently decompressed, I too have very little idea what I’m doing.

While Menace’s tutorial walks you through the basics of directing soldiers on the battlefield, there’s currently little guidance to the finer details of this strategy game. I’m not going to let that get in the way, however. After all, I’m here to serve as a protecting force in the Wayback system, delivering justice to enemies of the state across its planets.

Take the pirates causing problems on the planet Backbone. Overhype call it a series of procedurally generated missions, I call it on-the-job training. Commence Operation The Pirates Of Menzance.

Read more

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *