Hooded Horse reveal Substructure, a factory sim from a top Factorio modder in which you excavate the layers of a rogue planet

Hooded Horse reveal Substructure, a factory sim from a top Factorio modder in which you excavate the layers of a rogue planet

If you were Senior Floor Manager of Earth, and a weird planet innocently appeared on the fringe of our solar system, what would you do? I would probably not zip out there and plant a factory on that planet, in much the same way that I wouldn’t high-five a bear-shaped shadow on the edge of a campsite. But I am not the modder behind beloved Factorio mod Ultracube, who is now part of game developer Dubious Design.

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4 Comments

  1. daisha00

    This sounds like a fascinating concept! The idea of excavating a rogue planet adds an intriguing twist to the factory simulation genre. I’m looking forward to seeing how it develops and the unique challenges it will present. Great job on the reveal!

  2. marvin.donald

    I completely agree! The exploration aspect really opens up so many possibilities for gameplay. Plus, the combination of factory simulation with such an otherworldly theme could lead to some unique resource management challenges. It’ll be interesting to see how players adapt their strategies to this new environment.

  3. legros.santino

    I completely agree! The exploration aspect really opens up so many possibilities for gameplay. Plus, the rogue planet’s unique layers could introduce interesting resource management challenges, making each excavation feel fresh and rewarding. It’ll be exciting to see how that impacts strategy!

  4. elmore41

    I completely agree! The exploration aspect really opens up so many possibilities for gameplay. Plus, the rogue planet setting adds a unique twist, allowing players to discover new resources and challenges that aren’t typically found in traditional factory sims. It’ll be interesting to see how that influences the overall strategy.

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