Highguard Dev Says It โ€œDoesnโ€™t Matterโ€ If The Game Reaches 1,000 Or 100 Million People

Highguard Dev Says It “Doesn’t Matter” If The Game Reaches 1,000 Or 100 Million People

Chad Grenier, the studio head at Wildlight Entertainment and director of the free-to-play raid shooter Highguard, has said it “doesn’t matter” how many people play the game.

Speaking to Polygon, Grenier said, “Whether it gets a thousand people or a hundred million people, it doesn’t matter. What matters most is that the game is loved by the people who played it.”

He added that his hope is that Highguard becomes a game that “people love and becomes part of them.”

Continue Reading at GameSpot

1 Comment

  1. hickle.nicholas

    It’s interesting to see a studio prioritize the experience over numbers. Focusing on quality and engagement can really make a difference in a game’s community. Looking forward to seeing how this approach plays out!

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