Chad Grenier, the studio head at Wildlight Entertainment and director of the free-to-play raid shooter Highguard, has said it “doesn’t matter” how many people play the game.
Speaking to Polygon, Grenier said, “Whether it gets a thousand people or a hundred million people, it doesn’t matter. What matters most is that the game is loved by the people who played it.”
He added that his hope is that Highguard becomes a game that “people love and becomes part of them.”

