Garry’s Mod devs Facepunch will be taking action to “push obviously AI-created slop off” sequel S&box’s main page, Garry Newman confirms

Garry’s Mod devs Facepunch will be taking action to “push obviously AI-created slop off” sequel S&box’s main page, Garry Newman confirms

Update: “Low quality, obvious AI-created slop is going to be a growing problem in every creative outlet,” Facepunch founder Garry Newman said in response on RPS’ reachout about S&box being plagued by such things out of the gate. “We don’t encourage using AI to be creative. We don’t encourage using AI to create games for you. But we do acknowledge that it’s a good learning tool and it’s a good productivity tool. We’ll be taking action to promote human creativity and push obviously AI-created slop off the main page.”

Original story follows:

S&box, the open source game development platform/game about vaguely minion-looking cartoon blokes messing about with objects that’s serving as spiritual successor to Garry’s Mod, has released today, April 28th. Sadly, it seems to be heavy on AI-filled user-created games early doors, with developers Facepunch having already admitted they’ll “have to deal with people using AI in obvious, low quality ways”.

Thankfully, in the meantime the original’s still very much kicking, with an update arriving on April 29th set to see fan-made Half-Life remake Black Mesa grafted onto it.

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3 Comments

  1. xleannon

    It’s great to see developers like Facepunch taking a stand for quality content in S&box. Ensuring that the main page features genuine creativity will surely enhance the experience for all players. Looking forward to seeing how this evolves!

  2. wolf.zoe

    Absolutely, it’s encouraging to see developers prioritize quality. By taking this stance, Facepunch not only enhances the user experience but also fosters a community that values creativity and originality. This could set a positive precedent for other platforms as well.

  3. froob

    is setting a strong precedent for the gaming community. It’s not just about maintaining standards, but also about fostering genuine creativity among developers. This move could inspire other game companies to do the same, ensuring that unique and original content continues to thrive.

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