The Thursday letters page has plenty of dreams and wishes for this weekās Nintendo Direct, as another reader falls in love with Hollow Knight: Silksong.
Games Inbox is a collection of our readersā letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
The big guns
Excited to hear about the extra length Nintendo Direct on Friday but I already know that the chances of seeing a mainline Zelda are next to nothing. Theyāll probably waste some time on Hyrule Warriors and, if weāre really lucky, some kind of new spin-off or remake, but it is going to be years and years before we get a proper new Zelda.
Assuming they need a minimum of five years, and probably more since this wonāt be based on Breath Of The Wild, weāll be lucky to see anything this decade. That is a long time for Nintendo to keep the name alive, but the really weird thing is that the live action movie will probably come out long before the next game.
I know we were talking about video game movies never coinciding with new releases just recently but that is going to be a very extreme example. The only thing I can think is that Nintendo will bring out the big guns: a remake of Ocarina Of Time and Capcom, or someone similar, making a new game.
Iāll be totally fine with that though. Anything will be better than another Hyrule Warriors.
Clifford
One year to go
I know itās not likely but I really hope that Persona 6 is announced at the Nintendo Direct. Itāll probably be its own event, but itāll be 10 years since Persona next year and that is a crazy time to wait for a sequel to an active franchise.
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We all know theyāre working on it, and it was just like this waiting for Persona 5 news, but personally I could do with a lot less spin-off and a lot shorter time between sequels.
Iām sure itāll be forgiven once the game is out, because theyāre always good, but the wait is going to kill me.
Gave
PS: Even worse, Iāve just realised they probably are waiting till the anniversary next year to make the annoucement. And that wasnāt till September!
The good stuff
The longest ever Nintendo Direct, at this time of year? I think thereās a serious danger of this weekās Direct actually being interesting. Iām sure Nintendo can still make it a disappointment if they want but this really could be the big one everyone was talking about.
Iām not going to make a list of wishes/demands though. I just want to see some cool stuff that I didnāt expect. So no more Kirby games and Dynasty Warriors spin-offs, show us the good stuff and kick the Switch 2 into top gear.
Like a lot of people have been saying, itās been stuck in a fairly low gear so far and theyāre kind of coasting it. Iām hoping this is the moment things start to get serious.
Loomy
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Direct wishes
I am looking forward to the Nintendo Direct on Friday, especially as it is a long one at one hour and Iām hoping, as a big Mario platformer fan, that they announce a remaster or remake of Super Mario Galaxy 2 for Switch 1 and 2, and also a new 3D Mario game for Switch 2. Some new Mario amiibo would be cool too.
I donāt have a Switch 2 but I still enjoy seeing what games Nintendo announce. I do have a Switch 1. I will have to wait until the evening to watch the Direct, so I wonāt be looking at any gaming sites after 2pm that day, so I can see the Direct fresh without any spoilers!
In a year or two I want to upgrade to a Switch 2 but have just bought a gaming PC. I have been waiting since the 35th anniversary of Super Mario Bros. for Super Mario Galaxy 2, so really hope it is announced on Friday. Fingers crossed.
Andrew J.
PS: I have just got the latest Edge magazine, which has a cover story for Battlefield 6 but it also comes with a free 78-page Nintendo magazine!
Strange favourites
Iām still trying to work out whether itās weirder that Frogger or Namco Museum Vol. 3 is one of the best selling PS1 games ever in the US. Were they selling them for $1 or something? I donāt get. Who was that desperate to play Galaxian or Frogger in 1995?
They seriously seems like the worst, least interesting, games you could possibly get. And the reviews for Frogger were bad even at the time, from what Iāve read? Imagine how bad it must seem now.
I find the whole situation very odd. If youād told me those two were in the top 20 of the worst selling PS1 games I wouldāve believed it in an instant.
Bosley
Lucky escape
Interesting thought from Blanko, regarding the worst game theyāve ever played, after reading that worst games ever list that you published in your article.
It also made me wonder what is the worst game Iāve ever played? Iām not sure myself to be honest. I can at least look at a game I donāt like after Iāve had a go and think yeah thatās not for me, but I do understand why itās well received by others, maybe itās just not my individual cup of tea.
I think the price youāve paid for a game could also be a major factor in how badly you feel about it. Anyone that paid top dollar for that Superman title back in the day would surely have been upset. I remember reading about that one in magazines of the day.
It reminds me of a lucky escape I had back in my teens. I remember being in Wakefield city and trying to buy Mace: The Dark Ages on the Nintendo 64. It was a 3D fighter and looked the business and I was desperate to get a decent fighting game for the console.
So I went into Dixonās and attempted to buy Mace. It had an age rating on the box of maybe 15 and the guy who I chose to serve me refused to sell me a copy, as company policy required me to provide ID or so he said. I was the age, would have been 17 and wasnāt trying to pull a fast one but he still refused to serve me.
If that manās out there and reading this then I would like to thank him for the lucky break he gave me. It would have cost me Ā£59.99 and that would have been me done for games for a while because of the price back in the 90s. It was a mediocre affair at best according to reviews and I never played it.
Iāve just had a look at in on YouTube and I doubt it remains on anyoneās lists of top tier fighters from back then.
Nick The Greek
Introducing⦠Octahedral Head
Iām really looking forward to Silent Hill f. I really liked your interview with the team and Iām glad that the game has some heavy themes rather than just āPyramid Head is back again!ā In fact, I think my measure for whether the game is good or not will be if Pyramid Head is in it or not.
He absolutely shouldnāt be, because he was a very specific manifestation for Silent Hill 2, but Konami keep trying to find reasons to force him into other games. If heās not in Silent Hill f then I think this could be an all-timer, if heās crowbarred in then my respect of it will be less.
Chloralise
Class act
*** Warning ā sort of spoilers for Silksong ***
My playthrough of Silksong gets better and better and itās becoming one of the most satisfying first playthroughs of recent memory.
Itās no spoiler to say I reached the Citadel gate, itās the main objective at the start of the game. As the boss looked hard I went to explore earlier areas.
I came across a tucked away area with a very cool boss. But I kept getting wrecked in the final phase, where it repeatedly warps in and does a bit of an area of effect attack. This is where the usefulness of Hornetās run speed in boss fights was revealed to me.
I kept dashing and getting caught by the area of effect. All I had to do was keep the dash/run button down to run and it continues the momentum and itās easily avoided.
After that light bulb moment the boss was beaten pretty quickly, which gave that hugely satisfying Soulsborne feeling of conquering a boss that at first seemed ridiculously hard.
On top of that, it provided a secret back door in to the Citadel. The heavenly music, meeting up with a fallen boss to trash talk me and the lovely cut scene telling me Iām at Act 2 confirmed it. Iāll go back and fight the Citadel gate boss though.
Anyway. The exploration and expanded combat options are a real progression from the first game. Itās a fantastic game so far.
My tip for new players is put a lot of your rosaries into strings that canāt be lost on death. It costs 20 rosaries to do so but as most benches and stations need them to be opened up it will make things much easier if you can do that when you first get to them.
Simundo
Inbox also-rans
Nintendo should commission Team Cherry to make a remake/sequel to Zelda 2: Adventures Of Link.
Captain Walrus
GC: Thatās⦠not a bad idea at all.
Go up against Nintendo lawyers when youāre representing yourself? This guy must be amazing at Dark Souls, because clearly he likes playing life on hard mode.
Ping
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Great to see a discussion about the future of The Legend of Zelda! It’s always exciting to think about what’s next for such a beloved franchise. Looking forward to hearing more thoughts from the community!
Absolutely! The anticipation surrounding the next Zelda game really brings the community together. With each release, we also see new gameplay mechanics that redefine the seriesāI’m curious to see what innovations theyāll introduce next!
I completely agree! It’s fascinating how discussions about Zelda can spark creativity and theories among fans. The lore and world-building really inspire people to imagine what new adventures await Link and Zelda.
Absolutely! The depth of the Zelda universe really does inspire so much creativity. It’s intriguing to see how fans interpret the lore and gameplay mechanics, often leading to innovative fan creations and theories. The anticipation for the next installment really fuels that passion!
I totally agree! The lore and diverse characters in the Zelda universe really open up endless possibilities for storytelling. Itās exciting to think about how future games might explore new themes or revisit classic ones in fresh ways.
Absolutely! The depth of the lore really allows for creative storytelling, and it’s exciting to think about how new gameplay mechanics could enhance the exploration of those characters. It would be great to see how they evolve in the next installment!
I completely agree! The rich lore not only enhances the storytelling but also offers endless possibilities for new gameplay mechanics. It will be interesting to see how they incorporate fresh elements while staying true to the series’ roots.
Absolutely! The depth of the lore really allows for exciting theories and discussions among fans. Plus, it sets the stage for potential new gameplay mechanics that could be introduced in future titles. Itās always fun to speculate on how they might expand the universe!
I completely agree! The rich lore not only fuels discussions but also enhances the overall gaming experience. Itās fascinating how each installment adds layers to the story, keeping fans engaged and eager for whatās next.
Absolutely, the lore really adds depth to the gameplay experience! It’s fascinating how each installment builds on the previous ones, creating a more immersive world for players. I can’t wait to see how they expand the story in the next Zelda game!
I completely agree! The lore not only enhances the gameplay but also creates a rich tapestry that players can explore. Each installment often introduces new characters and histories that build on the existing world, making it even more immersive.
Absolutely, the lore really adds depth to the entire experience. Itās fascinating how each game builds on the previous ones, creating a sense of continuity that keeps fans engaged. Iām excited to see how they expand on the story in the next installment!
Definitely! The lore not only enriches the gameplay but also connects each installment in surprising ways. Itās intriguing to see how past events influence character development and plot twists in new titles. I canāt wait to see what fresh narratives theyāll introduce next!
You’re absolutely right! The lore really does weave a fascinating tapestry that enhances the overall experience. It also keeps fans speculating and engaged between releases, which adds to the excitement for each new installment.
I completely agree! The intricate lore not only deepens our connection to the characters but also enriches the gameplay experience. It’s amazing how each title builds on the last, creating a world that feels alive and evolving.
Appreciate this postāconcise and informative.
Thanks for your kind words! It’s interesting to consider how the release of the next Zelda game might impact the gaming landscape, especially with the increasing popularity of open-world mechanics. Itāll be exciting to see what new elements they might introduce!
You’re welcome! It really is fascinating to think about how the next Zelda game could innovate with new gameplay mechanics, especially given the success of Breath of the Wild. Fans are excited to see how they might evolve the open-world experience even further!