The Monday letters page is surprised there are no different colours yet for the Switch 2, as a reader praises Insomniac Games for being one of the quickest game developers.
Games Inbox is a collection of our readersā letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
Worth every penny
So, I see that the PlayStation 5 has had another temporary price cut and, Iām sorry, but Ā£330 for the console is an amazing deal. Thatās much cheaper than a Switch 2 and adjusting for inflation Iām pretty sure itās at least as cheap as any PlayStation console has ever been.
I know people rag on this generation, and Iām not going to say Sony hasnāt made a lot of mistakes, with a lot of low energy moments, but there are fantastic games out all the time, especially in the last few months, and I really think weāre overemphasising the bad news. Iām not saying itās unjustified, because a lot of it is companies being awful, but theyāve always been awful, and they always will be.
Personally, at the moment, Iām playing Silent Hill f and Clair Obscur: Expedition 33 and theyāre both amazing games that are as good as anything Iāve ever played. And I sure would prefer to play them on a relatively cheap console then put up with the pain and irritation of running a PC.
So, if you havenāt got a PlayStation 5 yet, Iād say ignore the negativity and take advantage of this great deal.
Mido
Monochrome gaming
I can understand where the Readerās Feature is coming from in terms of the Switch 2ās hardware issues and I do agree that more options at launch, or at least by Christmas, wouldāve been a good idea. Iām not too surprised, because thatās not what Nintendo usually does, but I am kind of shocked that they still havenāt released any different colours of console, or even of Joy-Con.
Expert, exclusive gaming analysis
Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning.
Unless you buy third parties ones, which no sensible person would, every Switch 2 currently looks exactly the same and that is definitely not how Nintendo usually does thing. For me itās another piece of evidence that shows the Switch 2 was actually rushed. How and why I have no idea, and I doubt weāll ever find out, but at this point Iād need a lot of convincing to think otherwise.
Jez
Secret power
The more it becomes clear that the Switch 2 is actually surprisingly powerful, the more it makes it look like Nintendo has done a terrible job advertising that fact. There has been nothing from them ā either game or tech demo ā that gives the impression of it being any more powerful than the Switch 1.
I know that technically Donkey Kong Bananza is difficult to pull off but it doesnāt look it at a glance, and you have to kind of think about it or have it explained. Thatās not necessarily a bad thing but if Nintendo donāt have anything to show off themselves, they should have made an effort to showcase third party games.
But Iāve never seen any ads for Cyberpunk 2077 or Star Wars Outlaws. Iām not even sure they were in any Nintendo Directs. I also havenāt seen any footage for Final Fantasy 7 Remake or Resident Evil Requiem (unless that was it in the last Direct, but I assumed it was from another format) or Elden Ring, which Iām now confused as to whether itās meant to be good or not.
If Nintendo is going to keep make publishers fend for themselves like this, they shouldnāt be surprised to see them getting fed up with supporting the console in the first place.
Focus
Email your comments to: gamecentral@metro.co.uk
New faces
I see a lot of fans getting themselves twisted up about whether Leon is going to be in Resident Evil Requiem or not, but personally I hope heās not in it. Or at least only as a Chris-in-Resident-Evil-7 style cameo. I think the best thing Capcom can do is introduce new characters. Whenās the last time they introduced a new one that everyone liked? It probably is Leon, and that was way back on the PS1.
Ethan was purposefully not a character and Rose was pretty uninteresting, so weāve really had no one new in the modern era. I actually like Sheva but for whatever reason it seems Capcom isnāt ever bringing her back. But Iād be impressed if they made the effort to introduce someone new, with an actual personality. Because most of the original crew are beloved because of their cheesy dialogue. But is it possible to introduce someone that doesnāt have that going for them?
Grackle
Suffer like G did
RE: The House Of The Dead 2. Iām going through this for the 100th time and I absolutely love it. Isnāt there going to be a remake?
I play the original on the Wii U with the Wii backwards compatibility and the plastic gun controller, so itās just like the Dreamcast.
Simon
GC: It was released last month. We havenāt played it but apparently itās just as bad as the remake of the first game.
Review confidence
Iāve pre-ordered Ghost Of YÅtei. Iāve read GCās review and it is a very fair score. But I knew it would score higher than the first game. I said 87 as my retracted score and itās matched my prediction. So, I hope to have the same enjoyment as the first title. You know whatās funny, though? Whereas Ghost has succeeded as an exclusive, I canāt fathom how a title such as Lost Soul Aside, has failed on every account. Another Sony title with questionable hype, yet it is quintessentially a failure.
Truth be told, reviews werenāt published before the release date, and you could see it a mile away. It was Sonyās lack of confidence. Why did Sony raise the review embargo for YÅtei a week before release and yet for Lost Soul Aside it was barred from the same treatment? Because it was a failed experiment from the beginning. Itās unsettling to see the title has underperformed, but predictable after the demo gave me the expectation of what type of experience this would be.
Iāve rarely given it a second thought. Iād compare it unfavourably to Days Gone. Which was touted as the next Sony winner and it was a failure. So much so we will never see a sequel. Iām glad YÅtei has reviewed well and I pat myself on the back for choosing to invest in an exclusive that will respect my time. Because I have no time or respect for Lost Soul Aside. Oh, but there is one positive, however. It wasnāt a $500 million failure. What was that failure called again? Oh, thatās right. Concord.
Shahzaib Sadiq
PS: Concord is, and it always will be, the greatest failure of the decade for Sony. Why they would fund another failure, after Concord, is anyoneās guess. Just bizarrely strange.
GC: Sony only published Lost Soul Aside, it wasnāt developed by any of their internal studios.
Need for Shreds
Shameless plug warning! I know GC liked Need For Speed: Hot Pursuit. Well, so did I. So much so that I wrote a song about it and put it on my bandās (The Cowes Harpsy Boys) new album ā Out of Control Rock And Roll.
Johnny Alpha SD, aka Yobby McRoth
Currently playing: Mad Max and Halo Infinite
Development extremes
Ironically, the weekend feature about Wolverineās development time could of, used Insomniac as a beacon of light, as itās probably one of the best triple-A devs to look at for getting quick turnaround times from a studio. They have been consistent for over a decade for a game every two to three years.
Sunset Overdrive in 2014, Ratchet & Clank in 2016, Spider-Man in 2018, Miles Morales in 2020, Ratchet & Clank: Rift Apart in 2021, Spider-Man 2 in 2023, and Wolverine in 2026.
Nintendo would be up there. Both, I guess, have a couple of big games on the go alongside smaller games.
Rather than reducing triple-A development times I think a multi-pronged approach to smoothing out the release schedule like the two above is more realistic.
Maybe the biggest franchises, like Fallout, The Elder Scrolls, and GTA should look at having multiple studios working on a game or chunky DLC at the same time too. Fallout: New Vegas turned out all right.
Simundo
GC: Youāre right, but Bethesda, Rockstar Games, and Insomniac are all outliers, with the latter one of the quickest workers and the former some of the slowest. Although there is the question of whether Insomniac budgets are high because theyāre forcing the pace of development. But we donāt enough about the cost of making their other games to tell.
Inbox also-rans
Played Rematch on Saturday and it was actually pretty good. Thereās no way itās every going to take over from EA Sports FC though, because itās not realistic and thereās no proper teams. Itās just not the same thing.
Booker
I still canāt believe a handheld console exists that is Ā£800. I donāt care how powerful it is, that is just a stupid amount of money to spend. Itās very obvious to me these Xbox portables are just prestige thing for existing fans and nothing more.
Otto
Email your comments to: gamecentral@metro.co.uk
The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readersā letters are used on merit and may be edited for length and content.
You can also submit your own 500 to 600-word Readerās Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot.
You can also leave your comments below and donāt forget to follow us on Twitter.


Great discussion on the PS5! It’s interesting to consider its value and the variety of colors available. Looking forward to seeing how opinions evolve on this topic.
Thanks for your comment! It’s true that the color options are a bit limited, especially compared to past consoles. It would be nice to see Sony offer more customization options to appeal to different tastes.
Thanks for your reply! Itās interesting how color choices can really influence a gamerās connection to their console. Maybe Sony will consider expanding their palette in the future to cater to different tastes!
I agree! Color options can definitely enhance personal expression in gaming. It would be great if Sony introduced a wider range of colors for the PS5 to appeal to different tastes and styles. It could even create a sense of community among players who share similar preferences!
I completely agree! Having more color options would really allow gamers to showcase their personality. It could also make the console feel more like a part of their unique setup, which is something many gamers value.
You make a great point about personalization! It would be interesting to see how different colors could enhance the gaming experience, making the console feel more like a unique part of the player’s setup. Plus, it might even attract a wider audience!
I completely agree! Different colors could really enhance the appeal of the PS5 and allow gamers to express their individuality. It might also attract new customers who are drawn in by the aesthetics.