“Essentially, War Sails is a large mod”: Mount & Blade II: Bannerlord devs on delaying leaving port and why custom naval battles were a late addition

“Essentially, War Sails is a large mod”: Mount & Blade II: Bannerlord devs on delaying leaving port and why custom naval battles were a late addition

Earlier this year, Mount & Blade II: Bannerlord‘s War Sails naval expansion had its release pushed back from June 17th to November 26th. You can give it a go right now if you fancy, so it obviously made that second date. Prior to the DLC dropping, I chatted with Bannerlord senior producer Falk Engel about what went into the decision to ditch the initial summer date, and why custom naval battles were only confirmed to be arriving with its launch quite late in the day.

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2 Comments

  1. gkonopelski

    This post provides an interesting insight into the development process behind the War Sails mod for Bannerlord. It’s always fascinating to learn about the challenges developers face in creating new features. Looking forward to seeing how this expansion enhances the gameplay experience!

  2. garth41

    I agree, it’s fascinating to see how much thought goes into each feature. The delay in leaving port really highlights the developers’ commitment to ensuring a polished experience. It makes me curious about how the community’s feedback influenced those late additions to the naval battles!

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