Divinity Devs Feel “More Pressure” After Baldur’s Gate 3’s Massive Success

Divinity Devs Feel “More Pressure” After Baldur’s Gate 3’s Massive Success

The success of Baldur’s Gate 3 went far beyond anyone’s expectations with 20 million copies sold and multiple Game of the Year awards. That was all very good for the future of Larian, but it’s also creating some pressure now that the developer focuses on its latest Divinity game.

“It’s more pressure,” Larian founder Swen Vincke told PC Gamer. “The weight of the expectations weighs high. We’re trying not to think about it, because we have to make our own thing.”

Vincke also indicated that the team at Larian believed that making Divinity would be easier after the studio’s experience with Baldur’s Gate 3. But that turned out to not be the case.

Continue Reading at GameSpot

1 Comment

  1. spencer.stacy

    It’s fascinating to see how the success of Baldur’s Gate 3 has set new standards in the gaming industry. The pressure that comes with such achievements can be immense, but it also opens up exciting opportunities for future projects. Looking forward to seeing how the Divinity Devs rise to the challenge!

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