Hot on the heels of announcing the features and changes coming to Crimson Desert, a smaller update version 1.03.00 is now live for the hit open world epic across PS5, Xbox Series X|S, and PC.
So yes, youâll have to wait a little longer for things like boss battle rematches, difficulty settings and improved storage systems to be added in, but update 1.03 still brings plenty of improvements and bug fixes.
Pearl Abyss caution that there are some spoilers within the content changes section, though I honestly donât see anything that consequential there so have omitted the spoiler warnings. If that matters to you, head to the official site here.
But if youâre just looking for the full list, keep reading for Crimson Desert version 1.03.00:
Content
- Improved the usability of the Greymane camp.
- Improved the accessibility of key NPCs in Pailune camp.
- Expanded the farm and ranch areas in Pailune camp.
- Improved overall convenience of Pailune camp.
- Fixed issues that occurred when completing certain requests while being in the âwantedâ status.
- Fixed the following issues that could occur when Pailune was liberated while in a wanted state in Chapter 7.
- Fixed an issue where the bounty was displayed as 0.
- Fixed an issue where certain comrade dispatches were unavailable.
- Fixed an issue where bank investment funds were not updated.
- Improved standard dialogue scenes without letterboxing so that fast-forwarding is now available.
- Added a Fast Forward Speed option under Other > Language & Gameplay, allowing players to adjust fast-forward speed.
- Improved Abyss Nexuses so that they are easier to discover.
- Improved convenience for certain Abyss puzzles.
- Improved clarity so that it is easier to recognize when certain gimmicks are available to be attached by using âForce Palmâ.
- Improved lanterns and âBlinding Flashâ so that they provide more hints.
- Improved the entrance path to the Spire of Soaring.
- Improved terrain in certain Abyss locations.
- Changed bank functionality while being in the âwantedâ status so that bank services remain available, but depositing gold bars and updating investment funds are no longer possible.
- Fixed an issue where requests could not be completed at a certain step when destroying the totems after completing Chapter 9, âSanctum of Mortificationâ.
- Fixed an issue where certain requests could not be completed if related quest items were obtained before the request was activated.
- Fixed an issue where Gunter (Equipment vendor), Harry (Blacksmith), Bronton (Stablekeep), and Lola (Seamstress) in Pailune would be replaced by different NPCs after a certain quest.
- Added 3 new base music tracks across the continent of Pywel during combat (The Crimson Desert and certain other regions excluded) during [Patch 1.01.00].
- Added 1 new loading screen music track.
Controls & Combat
- Improved teleportation via the Abyss Nexus so that it can now be used while mounted, falling, swimming, or climbing walls.
- Improved the lock-on mechanism during boss battles.
- Improved the hard lock-on against bosses so that it is maintained from further distances.
- Changed the lock-on mechanism so that it no longer applies to certain larger bosses.
- Added the new ability, âFocused Aerial Rollâ for Kliff.
- Prerequisite abilities: âFocus Lv. 3â, âFlight Lv. 2â, and âAerial Rollâ.
- The skill can be activated by using âFocusâ during flight and then pressing the dodge key.
- Improved Damiane and Oongka so that they have more abilities useful for open-world gameplay.
- Added âAxiom Forceâ, âNatureâs Snareâ and related abilities for Damiane and Oongka.
- Improved Damianeâs âShield Tossâ and Oongkaâs âScatter Shotâ ability so that they have the same effect as Kliffâs âForce Palmâ.
- Changed the control inputs for Damianeâs âSkystepâ and Oongkaâs âVertical Flightâ ability.
- Improved an issue where follow-up attack combos would continue too slowly if the playerâs attack was blocked. (Removed: 2026/04/11)
- Fixed an issue where the character would occasionally move at an abnormally fast speed during certain ability chained combos.
- Fixed an issue where the âBlinding Flashâ ability would not remain active while moving on a mount.
- Fixed an issue where the scythe could not be drawn in safe zones. (Removed: 2026/04/11)
- Improved interactions with devices such as walls, buttons, and cranks so that a dedicated animation now plays when they can no longer be pushed.
- [Keyboard/Mouse] Improved the controls for âAxiom Forceâ.
- [Controller] Fixed an issue where âNatureâs Snareâ ability would activate during âFocusâ by tilting the right stick in one direction.
UI Fixes & Improvements
- Changed the color of faction quest icons.
- Improved the list of Memory Fragments of the Visione so that it only shows the list of currently obtained Fragments.
- Added a function that processes all items at once when grouping or ungrouping items in the bag.
- Improved the UI so that item details can now be viewed in the storage section as well.
- Improved the comrade list UI so that a check icon is now displayed on the selected comrade.
- Fixed an issue where the Attack and Critical Rate of certain equipment, such as necklaces and cloaks, were displayed as doubled when viewing character stat details from the inventory or Quick Slots.
- Improved the world map and minimap so that icons for treasure chests already obtained are now displayed differently.
- Improved the world map so that visited and unvisited caves are now displayed with different icons.
- Improved the world map so that restored and unrestored Abyss locations are now displayed with different icons.
- Fixed an issue where markers set on the world map would not be retained upon the first reconnection.
Graphics & Settings
- [PC] Added support for Intel Arc GPUs. Compatibility and performance across various Intel GPUs will continue to be improved over time.
- [PC] Added the âIntel XeSS 3.0â option under Settings > Video > Upscale Mode.
- [PC] Added the âIntel XeSS Frame Generationâ option under Settings > Video.
- On Intel Arc A-series GPUs, the screen may not display properly when using âIntel XeSS 3.0â or âIntel XeSS Frame Generationâ.
- [PC] Added the âAMD Radeon
Anti-Lag 2â option under Settings > Video. - [PC] Added the âDisplacement Scaleâ option under Settings > Graphics.
- [PC] Added the âDetail Decorative Meshâ option under Settings > Graphics.
- [PC] Fixed noise that occurred in screen distortion effects when using DLSS-RR.
- [PlayStation 5 Base / Xbox Series X] Added the âEnhanced Raytracingâ option under Settings > Video.
- [PlayStation 5 Pro] Added the âPSSR Sharpnessâ option under Settings > Video.
- [All Platforms] Improved lighting quality in indoor environments.
- [All Platforms] Improved water surface reflections.
- [All Platforms] Fixed an issue where rain appeared excessively bright from certain angles.
- Added the âWeapon Displayâ option under Others > Language & Gameplay.
- Display Melee Weapons
- All
- Selected Only
- Display Ranged Weapons
- Always
- Only When Used
- Added the âMinimum Font Sizeâ option under Others > Accessibility.
- This option will take effect after restarting the game.
- Added the âFast Forward Speedâ option under Others > Language & Gameplay.
- Fast Forward speed can be set up to 4x.
- Added the following options under Others > Accessibility.
- Camera Visual Range
- Camera Vertical Offset
- Camera Horizontal Offset
- Camera Auto-follow
- Camera Lookahead
- Display Melee Weapons
Performance, Stability, Gameplay
- Fixed several stability, performance optimization, and crash issues across PC, console, and Mac.
Localization
- Fixed various localization errors and improved localization quality (game advice, etc.) across all languages.
Others
- Fixed an issue where the game would crash when using the Helm of Knowledge as Damiane or Oongka.
- Fixed an issue where corn had no maximum purchase limit at certain vendors.
- Fixed various other in-game issues.
Source: Pearl Abyss
