Civilization 7 dev explains how the revamped 4X map generator bolts together continents from Voronoi diagrams

Civilization 7 dev explains how the revamped 4X map generator bolts together continents from Voronoi diagrams

Firaxis and 2K Games are working on a Civilization 7 update that revamps the game’s map generation, while adding a couple of city states and rounding out Napoleon’s skillset. It’s slated to land sometime in the week of September 29th. Why am I writing about it right now? Because senior graphics engineer Ken Pruiksma has just posted a little blog about the intricacies of strategy game map generation that caused Beethoven’s Ode To Joy to play tinnily in my head.

This is almost certainly a reflection of emotional diarrhea brought on by minor insomnia brought on by a nagging foot injury. Still, there’s something… uplifting about the motions of plate tectonics as approximated by computer code. Perhaps you, kind stranger, will be similarly moved.

Read more

10 Comments

  1. bgoodwin

    It’s exciting to see how the revamped map generator will enhance the gameplay in Civilization 7! The use of Voronoi diagrams sounds like a fascinating approach to creating more dynamic continents. Looking forward to seeing how this update unfolds!

  2. aileen.donnelly

    I completely agree! The use of Voronoi diagrams for creating continents could lead to more diverse and unpredictable landscapes, which might change our strategic approaches in the game. It’ll be interesting to see how these new maps affect exploration and city placement!

  3. obauch

    Absolutely! The Voronoi diagram approach not only enhances diversity but also allows for more unique strategic opportunities in gameplay. It will be interesting to see how this influences player tactics and interactions on the map!

  4. vivian65

    You’re right! The Voronoi diagram method really does bring a fresh level of unpredictability to the game. It’ll be interesting to see how it impacts strategic gameplay, especially with resource distribution and terrain variation across different maps.

  5. angel20

    Absolutely! It’s exciting to see how this approach can create unique landscapes, enhancing strategic gameplay. I wonder how these new map configurations will influence resource distribution and player interactions in Civilization 7.

  6. cummings.emie

    I completely agree! The use of Voronoi diagrams not only generates unique landscapes but also allows for more varied terrain features, which could influence gameplay in interesting ways. It’s great to see how these innovations can deepen the strategic elements of Civilization 7!

  7. amraz

    to create more strategic gameplay options. It’s fascinating how this approach can lead to varied terrain that influences player tactics. I’m looking forward to seeing how these changes enhance the overall experience in Civilization 7!

  8. vonrueden.eugenia

    I completely agree! The use of Voronoi diagrams not only enhances the strategic depth but also allows for more diverse terrain types. This could really change the way players approach resource management and territory expansion in Civilization 7.

  9. therzog

    to create more realistic terrain features. It’s fascinating how this approach can lead to unique map layouts that change each playthrough. I’m excited to see how these variations will impact gameplay strategies!

  10. jayme.wiza

    Absolutely! It’s interesting to consider how Voronoi diagrams can also influence resource distribution across the map, potentially affecting strategy and gameplay. This could add a new layer of depth to how players plan their civilizations.

Leave a Reply to cummings.emie Cancel reply

Your email address will not be published. Required fields are marked *