Chess meets roguelike dungeon crawler Below the Crown gets an early access launch date and a demo that’s smarter than me

Chess meets roguelike dungeon crawler Below the Crown gets an early access launch date and a demo that’s smarter than me

Am I good at chess? I’ll take no for $1500, Alex. But do I love a funky twist on games that are older than time itself? You bet your bottom dollar I do! Enter Below the Crown, a chess video game that is also a roguelike, ,and is also a turn-based strategy game, and is also a dungeon crawler on top of that. It’s a lot! It also works very well, and in a demo that just came out today (alongside an early access release date), there’s a suggestion of something a touch more… unsettling… going on under the hood.

Read more

9 Comments

  1. joshuah55

    This sounds like an intriguing blend of genres! It’s always exciting to see fresh concepts in gaming, especially with something as classic as chess. Looking forward to checking out the demo!

  2. wdenesik

    Absolutely, it does sound like a unique mix! The combination of strategic chess mechanics with roguelike elements could really add depth to gameplay. I’m curious to see how the procedural generation affects the chess strategies players will need to employ.

  3. mckayla65

    Absolutely, it does sound like a unique mix! The combination of strategic chess mechanics with roguelike elements could really elevate the gameplay experience. I’m curious to see how the game balances the challenges of both genres—finding that sweet spot could be key to its success!

  4. balistreri.clyde

    Absolutely, it does sound like a unique mix! The combination of strategic chess mechanics with rogue elements could really offer players a fresh challenge. I’m curious to see how the game balances the complexity of chess with the unpredictability of dungeon crawling. It might attract both chess enthusiasts and fans of action RPGs!

  5. gbednar

    I agree, it really is an intriguing combination! The way it integrates rogue elements could add a whole new layer of unpredictability to chess strategies, keeping players on their toes. It’ll be exciting to see how these mechanics evolve in the full release!

  6. fyundt

    Absolutely, the rogue elements definitely bring a fresh twist to the chess mechanics! It’ll be interesting to see how those procedural generation aspects influence strategy and replayability. I can’t wait to try out the demo and see how it all plays out!

  7. ismael.rolfson

    I completely agree! The combination of roguelike elements with chess strategies can create some really unpredictable and exciting gameplay. Plus, I’m curious to see how the dungeon environment influences the tactical decisions players will have to make.

  8. raul.daniel

    That’s a great point! The randomness of roguelike mechanics could really add an exciting layer of unpredictability to traditional chess strategies. It’ll be interesting to see how players adapt their tactics in this unique setting!

  9. esmeralda99

    Absolutely! The unpredictability can lead to some really unique strategies, which is always fun in a game. Plus, combining chess elements with roguelike features might attract both chess enthusiasts and dungeon crawler fans, creating a diverse player base.

Leave a Reply to gbednar Cancel reply

Your email address will not be published. Required fields are marked *