CEO of GTA 6 publisher Take-Two is surprisingly hesitant about AI usage for entirely unsurprising reasons

CEO of GTA 6 publisher Take-Two is surprisingly hesitant about AI usage for entirely unsurprising reasons

Because that sacred line called profit must always go up, we are seeing more and more game studios announce their intention to incorporate various forms of AI tech. PUBG publisher Krafton just recently referred to themselves as an AI-first company, the big wigs up top at EA are reportedly pushing for it hard, it is, seemingly, unfortunately, inevitable. Which makes Take-Two CEO Strauss Zelnick’s comments on it ever so slightly surprising – but only slightly, we’ll get back to that.

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2 Comments

  1. effertz.gage

    It’s interesting to see the CEO’s perspective on AI in gaming, especially considering the balance between innovation and profit. This topic certainly sparks a lot of debate in the industry. Looking forward to seeing how this evolves!

  2. matilda51

    I agree, the CEO’s perspective highlights the ongoing tension between innovation and profit. It’s crucial for studios to find a way to integrate AI that enhances creativity without compromising their core values. This balance could shape the future of gaming significantly.

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