CAPCOM Pushes Switch 2 To Its Hardware Limits with Devil May Cry 5, But Exposes Nintendo’s Biggest Docked Fumble

CAPCOM Pushes Switch 2 To Its Hardware Limits with Devil May Cry 5, But Exposes Nintendo’s Biggest Docked Fumble

A character in Devil May Cry 5 wielding a glowing weapon while riding a motorcycle in a battle scene.

CAPCOM is one of the third-party publishers that’s been supporting the Nintendo Switch 2 the best, releasing excellent ports of many of its games powered by the proprietary RE Engine like Street Fighter 6, Resident Evil Requiem, and PRAGMATA. With Devil May Cry 5: Devil Hunter Edition, the Japanese publisher truly worked its magic, pushing the system to its absolute hardware limits to deliver high framerates gameplay in handheld mode, which makes the platform’s lack of docked Variable Refresh Rate (VRR) support even more of a missed opportunity. A new performance analysis and review shared by GVG ahead of the […]

Read full article at https://wccftech.com/capcom-pushes-switch-2-hardware-devil-may-cry-5-nintendo-docked-fumble/

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *