Asobo Reinvents A Plague Tale With Resonance, Trading Stealth for Sophia’s Dagger-And-Sword Action Combat, But Puzzles Are the Real Highlight

Asobo Reinvents A Plague Tale With Resonance, Trading Stealth for Sophia’s Dagger-And-Sword Action Combat, But Puzzles Are the Real Highlight

A promotional image for 'Resonance: A Plague Tale Legacy' showing protagonist Sophia, a character with curly hair holding two knives, set against a landscape with ancient ruins and a group of warriors.

Resonance: A Plague Tale Legacy, the third installment in Asobo Studio’s acclaimed action/adventure series, finally materialized in the form of a remote preview organized by publisher Focus Entertainment around two months ahead of the launch date. According to Studio Asobo, Resonance has been in development for nearly four years following Requiem’s release. The team expanded to roughly 80 developers over that period specifically to support the shift toward an active combat-driven protagonist, which producers identified as one of the project’s biggest creative challenges. Asobo has stated that the production budget is in line with previous entries in the series, despite […]

Read full article at https://wccftech.com/asobo-resonance-a-plague-tale-sophia-action-combat-puzzles/

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