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Cyberpunk 2077 – Update 2.31 Improves AutoDrive, Turns Off NPC Collision in Photo Mode
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Cyberpunk 2077 – Update 2.31 Improves AutoDrive, Turns Off NPC Collision in Photo Mode

After a somewhat disappointing recent tease, Cyberpunk 2077 has received a new patch with adjustments and improvements to AutoDrive and Photo Mode. The former is now much smoother, passing traffic…
Ghost of Yotei vs Ghost of Tsushima – What’s New?
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Ghost of Yotei vs Ghost of Tsushima – What’s New?

We’re squarely in the final leg of a very long wait for one of 2025’s biggest releases. Ghost of Yotei is now less than a month away and is going…
Hell Clock Review – Playing Through Trauma

Hell Clock Review – Playing Through Trauma

Sometimes you can tell how a game will play at a first glance, with the huge explosion of Hades clones generally easy to recognise. I went into my first experience…
Metal Gear Solid 5 – Ten Years Later, I’m Finally Free of The Phantom Pain
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Metal Gear Solid 5 – Ten Years Later, I’m Finally Free of The Phantom Pain

After spending a fair bit of time with Metal Gear Solid Delta: Snake Eater, a remake of one of the popular franchise’s most legendary titles in my honest opinion, my…
Hollow Knight: Silksong’s Difficulty Spike – Is It Too Much?
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Hollow Knight: Silksong’s Difficulty Spike – Is It Too Much?

The video game difficulty debate has arisen once more, this time with Hollow Knight: Silksong. Team Cherry’s long-awaited sequel to the acclaimed Hollow Knight (over 15 million sold and counting)…
Borderlands 4 Review – Break on Through to the Other Side
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Borderlands 4 Review – Break on Through to the Other Side

Six years of development, over double the budget of Borderlands 3, arguably more controversy before launch, thanks to doubts about its pricing – Borderlands 4, everyone. Given the backlash against…

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