California bill pushing to keep games playable after server shutdowns “doesn’t reflect how games actually work”, ESA assert

California bill pushing to keep games playable after server shutdowns “doesn’t reflect how games actually work”, ESA assert

Earlier this month, Stop Killing Games, the campaign group seeking to prevent online games being rendered unplayable when publishers shut down their servers, threw their support behind a Californian bill aiming to put a requirement that studios either take action to keep games running after server shutterings or provide full refunds into law. As said bill – dubbed AB 1921 – continues to meander through the lawmaking process, the Entertainment Software Association (ESA) have come out in opposition of it, arguing the proposal “doesn’t reflect how games actually work today”.

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2 Comments

  1. bogisich.mercedes

    This is a thought-provoking topic that highlights the challenges of preserving gaming experiences in an ever-evolving industry. It’s great to see discussions around the future of gaming and how to balance innovation with accessibility.

  2. janet.howell

    I completely agree! It’s fascinating how the preservation of gaming experiences mirrors broader issues in digital culture. With so many games tied to servers, it raises questions about ownership and access that we need to address moving forward.

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