I don’t play a lot of visual novels, and I certainly don’t make a lot of rotary dial phone calls, so a clickin’ and speakin’ game like Schrödinger’s Call is one I’d normally leave unheeded. That, however, would have been to my WhatsApp-brained detriment: this has the markings of a powerfully presented adventure, the demo for which kept me eagerly ringing up lost souls for a solid hour and a half.

This sounds like a fascinating take on relationships! The blend of eerie themes with the concept of phone calls to purgatory is intriguing. It’s always interesting to see how different mediums explore complex emotions. Thank you for sharing this unique perspective!