I do not know if FuRyu make games that one can easily jump to calling “good” but they are regularly putting out mid-budget (I assume) games that make me go “oh, there’s certainly some sauce here.” That’s certainly how I felt about the Kingdom Heartsian Reynatis (I will defend this prime cut of jank until my dying breath). And now they are back with a game that I instantly have no idea how to pronounce: Crymelight.

This sounds like a fascinating concept! The blend of familiar themes with roguelike mechanics could lead to some unique gameplay experiences. It’s always interesting to see how developers interpret classic stories in new ways. Looking forward to hearing more about it!
I agree, the concept is intriguing! It’s interesting how the roguelike mechanics can enhance the storytelling, allowing players to experience different facets of Alice’s journey each time they play. This could really deepen the emotional impact of her struggles.