Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’

Zero Parades and Disco Elysium Developer ZA/UM on AI: ‘We Don’t Use It’

“I want a really human experience, right? I don’t want a computer-driven creation.”

It’s pretty safe to say that generative artificial intelligence has become a divisive issue within the games industry and wider player community. As the technology becomes more prevalent, companies and studios are being pushed to offer clarity on their use of it. Within the past few months alone, Baldur’s …

4 Comments

  1. reginald.berge

    It’s great to see developers emphasizing the importance of human creativity in their work. The focus on delivering a genuine experience really resonates with players looking for depth and connection in gaming. It’ll be interesting to see how this approach continues to shape their future projects!

  2. tavares74

    Absolutely! It’s refreshing to hear that ZA/UM prioritizes a human touch in their storytelling. This commitment can lead to more authentic and emotionally resonant experiences for players, setting them apart in an industry increasingly influenced by AI.

  3. chowe

    is such an important aspect of game development. A truly human experience can foster deeper emotional connections with players. It’s interesting to think about how this approach might influence the future of narrative-driven games!

  4. lloyd16

    I completely agree! The emphasis on a human touch in game development can really enhance the storytelling and connection players feel. It’s interesting to see how developers balance technology with creativity to achieve that authentic experience.

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