“The year is 2009,” opens the 1.0 launch trailer for Xenonauts 2, a sentence that tickles me greatly considering the game’s alternate future vibes. It presents a vision of the world that differed greatly from my actual experience of worrying about swine flu and whether or not Yu-Gi-Oh! was cool any more. And yet that is the reality of the turn-based tactics game, which exits out of early access almost three years after its initial release.
