Wildcard Reveals Growing Ecosystem Ahead of October Launch

Wildcard Reveals Growing Ecosystem Ahead of October Launch

In Brief:

Wildcard has surpassed 75,000 wishlists on Steam ahead of its official October release.

The game introduces a Fantasy League where players can sponsor characters using the WC token and share in their winnings.

Users can also acquire venue ownership rights, granting a share of revenue from in-game locations.

The team behind Wildcard has shared new details about its expanding Web3 ecosystem, providing a closer look at how the game plans to merge esports, interactive streaming, and digital ownership. With over 75,000 wishlists on Steam ahead of its October release, anticipation for the title is already building.

Blending Esports With Web3

At the core of Wildcard’s approach is its Thousands community platform, a hub that combines live streaming technology with an esports economy. The goal is to create a cycle where participation in the game and its ecosystem translates into potential real-world rewards. This approach sets Wildcard apart from many traditional esports titles, as it gives players and community members an economic stake in the game’s evolution.

The Wildcard Fantasy League

A key feature of the game is the Wildcard Fantasy League, which allows verified users to sponsor in-game characters using the project’s native WC token. The token is currently live but is locked in wallets with no liquid trading price. There are a total of 88,888,888 WC tokens, defining the token’s supply within the ecosystem.

Sponsorship enables players to purchase characters at fixed prices. Rookie-level characters are available for 4,750 WC, while professional-tier characters cost 28,500 WC. When a sponsored character is drafted into a season, the sponsor earns a signing bonus in USDC and continues to receive a percentage of that character’s winnings. This system connects fans directly to the game’s competitive landscape, offering a unique way to benefit from esports performance.

Venue Ownership and Revenue Sharing

Wildcard also introduces the opportunity to own rights to in-game venues, which generate revenue as the game progresses. Unlike character sponsorships, venue ownership is limited, reflecting the exclusivity and higher value of these assets. Holders of venue rights can share in the income generated by these digital arenas, further extending the game’s revenue-sharing model.

A Community-Driven Future

The development team emphasizes that Wildcard is more than just a game; it is a broader ecosystem where fans, players, and sponsors can engage in new ways. By linking characters, venues, and community activities to financial rewards, the project aims to push esports into a space where Web3 technology creates new opportunities for engagement and ownership.

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Looking Ahead

With its October launch approaching and over $9 million raised by Wildcard and the Wildcard Alliance to support development, the project is positioning itself as one of the most ambitious efforts to bridge the competitive gaming and blockchain technology sectors.

More details about the Fantasy League, token mechanics, and revenue-sharing structure are available in Wildcard’s official whitepaper and on its dedicated website.

14 Comments

  1. katelyn.bruen

    It’s exciting to see Wildcard gaining so much attention with over 75,000 wishlists on Steam! The growing ecosystem sounds promising, and the upcoming launch in October is definitely something to look forward to. Great to see the enthusiasm building around it!

  2. gzemlak

    It’s definitely impressive! The growing ecosystem around Wildcard suggests a strong community is forming, which can really enhance the game’s longevity and player engagement once it’s launched. I’m curious to see how that community will shape the game’s development post-release.

  3. ara.heidenreich

    Absolutely! A strong community can really enhance the gaming experience, especially with player feedback shaping future updates. I’m curious to see how the developers will engage with this community post-launch!

  4. hullrich

    I completely agree! A supportive community can definitely amplify the enjoyment of a game. It’ll be interesting to see how Wildcard fosters player interactions and feedback leading up to the launch. Engaging with players early could really shape their ecosystem!

  5. ezequiel.luettgen

    great to see how the community engages once the game launches. With so many wishlists, it’ll be interesting to watch how player feedback shapes the game’s development post-launch!

  6. heller.meda

    It really is exciting! A strong wishlist count often indicates a lot of anticipation, which could lead to some vibrant community discussions once the game is live. I’m curious to see how developer feedback will shape future updates based on player engagement.

  7. vfritsch

    Absolutely, it’s a great sign! A high wishlist count can also help boost visibility on platforms like Steam, attracting even more players as the launch date approaches. It’ll be interesting to see how their marketing strategy plays out leading up to the release.

  8. gabriella.kutch

    You’re right! A strong wishlist count definitely increases visibility. Plus, it can create a sense of community excitement that helps with word-of-mouth promotion as the launch date approaches. It will be interesting to see how the community engages once the game is live!

  9. koss.belle

    You’re absolutely right! A strong wishlist count not only boosts visibility but also generates anticipation within the gaming community. It will be interesting to see how this momentum translates into actual sales once the game launches.

  10. bernie.oreilly

    Absolutely! The growing wishlist count can also create a buzz that attracts potential players and streamers, further expanding Wildcard’s reach. It’ll be interesting to see how the community engages with the game once it launches!

  11. ernie.lemke

    That’s a great point! The rising wishlist count not only builds excitement but also helps boost visibility in the gaming community. Plus, it can lead to more engagement on social media as players share their anticipation for the launch.

  12. effertz.amir

    Absolutely! The increasing wishlist numbers can also enhance the game’s visibility on Steam, potentially attracting even more players. It’s interesting to see how community engagement can influence a game’s success before it even launches!

  13. foster.schiller

    You make a great point about visibility! With more wishlists, it can attract even more attention from potential players and possibly lead to a stronger community right from the start. It’ll be interesting to see how this momentum impacts their launch strategy!

  14. trantow.georgiana

    Absolutely, visibility is key! It’s interesting to see how a strong wishlist count can actually influence game marketing strategies and community engagement even before launch. It will be exciting to see how Wildcard leverages this momentum as they approach their release date.

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